

The Amarr, a militantly theocratic empire, was the first of the playable races to rediscover faster-than-light travel. Races The four playable races in Eve Online as seen on the character creation menus The states based around these societies make up the four major empires in Eve Online: the Amarr Empire, the Caldari State, the Gallente Federation, the Minmatar Republic, and the Jove Empire. Five major distinct societies rose to prominence from the surviving colonies, all growing into interstellar spaceflight-capable civilizations. Over the millennia the descendants of the surviving colonists managed to rebuild their own societies, but by this time the memories and knowledge of humanity's origins, of Earth and the Milky Way galaxy, as well as the history of the settling of New Eden, were lost what little information that survived transmission over the generations was misunderstood, lost in translation, or consigned to mythology. Cut off from the rest of humanity and supplies from Earth, the colonies of New Eden were left starving and disconnected from one another many died out entirely. However, when the wormhole unexpectedly collapsed, it destroyed the gate as well as the connection between the colonies of New Eden and the Milky Way. Dozens of colonies were founded, and a structure, a gate of sorts (which bears the inscription "EVE" on the New Eden side), was built to stabilize the wormhole that linked the colonies of New Eden with the rest of human civilization. As on Earth, this expansion also led to competition and fighting over available resources, but everything changed with the discovery of a natural wormhole leading to an unexplored galaxy subsequently dubbed "New Eden". Set more than 21,000 years in the future, the background story of Eve Online explains that humanity, having used up most of Earth's resources through centuries of explosive population growth, began colonizing the rest of the Milky Way. On November 11, 2016, Eve Online added a limited free-to-play version.

In February 2013, Eve Online reached over 500,000 subscribers. On March 10, 2009, the game was again made available in boxed form in stores, released by Atari. On January 22, 2008, it was announced that Eve Online would be distributed via Steam. It was published from May to December 2003 by Simon & Schuster Interactive, after which CCP purchased the rights and began to self-publish via a digital distribution scheme. Įve Online was released in North America and Europe in May 2003. Eve Online was exhibited at the Museum of Modern Art with a video including the historical events and accomplishments of the playerbase. The Bloodbath of B-R5RB, a battle involving thousands of players in a single star system, took 21 hours and was recognized as one of the largest and most expensive battles in gaming history. In its single, shared game world, players engage in unscripted economic competition, warfare, and political schemes with other players. The game is renowned for its scale and complexity with regards to player interactions. The game contains a total of 7,800 star systems that can be visited by players.

Players of Eve Online can participate in a number of in-game professions and activities, including mining, piracy, manufacturing, trading, exploration, and combat (both player versus environment and player versus player). Space simulation, massively multiplayer online role-playing gameĮve Online (stylised EVE Online) is a space-based, persistent world massively multiplayer online role-playing game (MMORPG) developed and published by CCP Games.
